
Things that Go BUMP!
There’s more to be afraid of than zombies when the lights flicker out and the wind howls through the dark spaces in our imaginations. Below are several player contributed write-ups of creatures that will definitely put a few bumps in your night!Thanks to Yorikasudon for contributing the following monster concepts for Ambush Z!
Vampire
Quality: D8 - D12
Moral: D10 - D12
Movement :Special
Awareness: 12"/ LOS
Bonus Defense Dice/ Unit: +4
Bonus Assault Dice/ Unit: +2
Movement: Vampires are very fast and seems to almost teleport. In game terms they may move anywhere in thier line of sight.
WerewolfQuality: D10 - D12
Moral: D8 - D12
Movement: Same as Human
Awareness: 18"/LOS
Bonus Defense Dice/ Unit: +6
Bonus Assault Dice/ Unit: +6
Silver Bullets: When shot by silver bullets the Werewolf’s Defense goes down by four dice
DaemonsQuality: D12
Moral: D12
Movement: Same as Human
Awareness: LOS
Bonus Defense Dice/ Unit: +8
Bonus Assault Dice/ Unit: +8
The Holy Church: Daemons hate all that is holy. If the weapons used against the daemon are blessed they drop the Daemon’s Defense by 6 dice.


















