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Jcfrog
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Post subject: real time playing FOF Posted: Mon Mar 12, 2012 11:45 am |
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Joined: Sun Feb 26, 2012 10:41 am Posts: 31
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Allah just granted me, as reinforcements, a huge bunch of moderately apt (D6) turbaned people with aks etc... 15 of them! does not sound very efficient in the game system with the 10dice cap... I know they are not supposed to be that efficient...but... Could I make 2 units out of them? It might bugger up with the initiative system. Same question in case of a converted civies mob. What would the amiable and efficient Shawn prophet make of that? Or the charia's word on it... El Jc
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Shawn
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Post subject: Re: real time playing FOF Posted: Mon Mar 12, 2012 1:15 pm |
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Joined: Sun Oct 07, 2007 8:03 pm Posts: 6549 Location: USA
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I'd break 'em up into two or three groups.  They can mob up later if they need to!
_________________ Shawn Carpenter
Game Designer, Ambush Alley Games
"I don't wanna be remembered as the guy who died because he underestimated the threat posed by a monkey."
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Jcfrog
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Post subject: Re: real time playing FOF Posted: Mon Mar 12, 2012 3:03 pm |
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Joined: Sun Feb 26, 2012 10:41 am Posts: 31
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zanks for your answers! btw those reinforcement as found in"end. freedom" scena. book are they irregulars (locals?) or regs if nothing is said and the stated types of the scenario forces are regulars.
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whoa mohamed
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Post subject: Re: real time playing FOF Posted: Mon Mar 12, 2012 3:48 pm |
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Joined: Thu May 21, 2009 10:53 pm Posts: 2979 Location: Central Texas
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you give them the atributes according to how you want to use them . You can make them Tier 1 D8s in one game and then tier 3 Locals D6 in the next if you desire......Mikey
_________________ "All Men for the rights of Every man, every man for the rights of all Men"
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Jcfrog
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Post subject: Re: real time playing FOF Posted: Mon Mar 12, 2012 4:01 pm |
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Joined: Sun Feb 26, 2012 10:41 am Posts: 31
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In so many words it all depends on which side you will play the game 
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whoa mohamed
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Post subject: Re: real time playing FOF Posted: Mon Mar 12, 2012 7:16 pm |
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Joined: Thu May 21, 2009 10:53 pm Posts: 2979 Location: Central Texas
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LOL Nooooooooooo, It means that as you get better working out your own scenarios you will have some flexibility in TQ/Morale for both sides... I myself love playing Insurgents I have one stand that represents me when i play That one I may make Them Tier 1 and the others I make standard Tier 3 or D6/D8 BUT I always talk it over with my oponent first if he protests then I will go with a D6/D8 or D10....That way he dosent see me giving the side I play an Unfair advantage. While the majority of your troops may be D6/D8 it is not uncommon for a local leader to be better and have his best troops protecting him...............Mikey
_________________ "All Men for the rights of Every man, every man for the rights of all Men"
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Jcfrog
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Post subject: Re: real time playing FOF Posted: Tue Mar 13, 2012 3:05 pm |
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Joined: Sun Feb 26, 2012 10:41 am Posts: 31
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In which case "me " would be D6 D6... low confidence...
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whoa mohamed
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Post subject: Re: real time playing FOF Posted: Tue Mar 13, 2012 6:49 pm |
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Joined: Thu May 21, 2009 10:53 pm Posts: 2979 Location: Central Texas
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Wow thats pretty sucky for a leader you should be confident and at least a D8 or higher moral maybe even a positive leader....Mikey
_________________ "All Men for the rights of Every man, every man for the rights of all Men"
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