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RKE Steve
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Post subject: Playtest of my scenario COP Viking Posted: Mon Apr 02, 2012 12:13 pm |
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Joined: Tue Sep 23, 2008 8:02 am Posts: 418 Location: Chicago suburbs (Skokie)
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whoa mohamed
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Post subject: Re: Playtest of my scenario COP Viking Posted: Mon Apr 02, 2012 2:24 pm |
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Joined: Thu May 21, 2009 10:53 pm Posts: 2939 Location: Central Texas
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Id play that looks like fun great job...........mikey
_________________ "All Men for the rights of Every man, every man for the rights of all Men"
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MacGal
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Post subject: Re: Playtest of my scenario COP Viking Posted: Mon Apr 02, 2012 2:39 pm |
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Joined: Mon May 02, 2011 10:13 am Posts: 88
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Whoa!, I guess insurgents were playing with Necronomicon  . I must admit i love the idea. http://p0p5.deviantart.com/art/21-st-ce ... -105388143On unrelated note; i see that dreaded Arab Shat fishmongers appear again. Seriously, those guys must be middler eastern equivalent of McDonalds 
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thomaso827
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Post subject: Re: Playtest of my scenario COP Viking Posted: Mon Apr 02, 2012 2:59 pm |
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Joined: Tue Jan 24, 2012 1:01 pm Posts: 335 Location: Dayton, OH
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I just started going through the first 3 seasons of Stargate SG1 episodes again, and having seen this, I could see FoF doing a pretty good job with that sort of game. Tom
_________________ Tom Oxley OD Green Old Fart FoF: RtB, EF, AV, CWGH, DotR, BW, DMA, Fal, C-SOM, SOG
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RKE Steve
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Post subject: Re: Playtest of my scenario COP Viking Posted: Mon Apr 02, 2012 3:10 pm |
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Joined: Tue Sep 23, 2008 8:02 am Posts: 418 Location: Chicago suburbs (Skokie)
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Sarge - love that picture!
_________________ RKE Steve
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RKE Steve
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Post subject: Re: Playtest of my scenario COP Viking Posted: Mon Apr 02, 2012 3:25 pm |
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Joined: Tue Sep 23, 2008 8:02 am Posts: 418 Location: Chicago suburbs (Skokie)
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More than likely I will be re-stating the bugs as a up armored softskin vehicle to increase their survivability. This way small arms can hurt them at 1/2 FP. And they will have more attack dice because they have 4 claws So like 6 attack dice (4 - 1 for each claw, 1 extra in close combat and each claw is considered a lT support weapon. But I have to test this out as the way I had them was not strong enough.
_________________ RKE Steve
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ianrs54
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Post subject: Re: Playtest of my scenario COP Viking Posted: Tue Apr 03, 2012 2:20 am |
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Joined: Wed May 11, 2011 2:47 am Posts: 221
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Only problem will be maintaing the surprise - only work the once !
Looks like fun.
IanS
_________________ TOE moderator. Author
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RKE Steve
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Post subject: Re: Playtest of my scenario COP Viking Posted: Tue Apr 03, 2012 8:07 am |
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Joined: Tue Sep 23, 2008 8:02 am Posts: 418 Location: Chicago suburbs (Skokie)
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ianrs54 wrote: Only problem will be maintaing the surprise - only work the once !
Looks like fun.
IanS While this is true, the ongoing surprise is where they will pop up as they tunnel up from underground. So just because a unit activates doesn't mean a bug will appear!
_________________ RKE Steve
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wilks
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Post subject: Re: Playtest of my scenario COP Viking Posted: Tue Apr 03, 2012 8:14 am |
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| Lieutenant |
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Joined: Tue Jul 19, 2011 8:00 am Posts: 133
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Plasman
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Post subject: Re: Playtest of my scenario COP Viking Posted: Wed Apr 04, 2012 2:58 am |
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Joined: Fri Mar 23, 2012 4:52 am Posts: 400
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Giant Genestealers! Holly Emperor, it's a job for the Adeptus Astartes!  PS: Your buildings are pretty cool. Are they home made ?
_________________ "That men do not learn very much from the lessons of history is the most important of all the lessons that history has to teach." - Aldous Huxley
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RKE Steve
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Post subject: Re: Playtest of my scenario COP Viking Posted: Wed Apr 04, 2012 7:25 am |
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| AAG Pointman |
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Joined: Tue Sep 23, 2008 8:02 am Posts: 418 Location: Chicago suburbs (Skokie)
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Plasman wrote: Giant Genestealers! Holly Emperor, it's a job for the Adeptus Astartes!  PS: Your buildings are pretty cool. Are they home made ? My buildings are from Paperterrain.com for the paper buildings, the larger ones are the foam core line from GameCraft Miniatures which I really recommend as they are very easy to put together.
_________________ RKE Steve
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Plasman
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Post subject: Re: Playtest of my scenario COP Viking Posted: Wed Apr 04, 2012 9:39 am |
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Joined: Fri Mar 23, 2012 4:52 am Posts: 400
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RKE Steve wrote: Plasman wrote: Giant Genestealers! Holly Emperor, it's a job for the Adeptus Astartes!  PS: Your buildings are pretty cool. Are they home made ? My buildings are from Paperterrain.com for the paper buildings, the larger ones are the foam core line from GameCraft Miniatures which I really recommend as they are very easy to put together.Thanks 
_________________ "That men do not learn very much from the lessons of history is the most important of all the lessons that history has to teach." - Aldous Huxley
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