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ShotGun Jolly
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Post subject: Tomorrow's Zombies... Posted: Wed Jul 18, 2012 10:27 am |
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| Sarge |
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Joined: Mon Oct 10, 2011 8:51 pm Posts: 93
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Guys,
I am planning on a solo campaign using the TW rule set mixed with Ambush Z. Basically Futuristic zombie horror.
The idea is basically, a small squad was sent down to investigate the loss of contact with a small mining colony. Hereby, the Ambush Z rules come into play. And Chaos ensues.
So, I have some thoughts..
#1 Weapon Tech Levels vs Zombie Toughness is negated. #2 Stealth Tech Levels vs Zombie awareness is reduced by 2 inches per level after the 1st.
And I figured I have a look at some of the unit creation rules to see if I can upgrade the zombie attributes either bit..
But anyways,I am open for ideas and suggestions.
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