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 Post subject: Ambush Zed scenario with a twist.
PostPosted: Tue Aug 02, 2011 3:25 pm 
Major
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Joined: Sat Dec 04, 2010 3:18 pm
Posts: 507
Location: Liverpool, England
Having played through the AZ scenarios several times I thought it was time for a change, so last weekend I came up with this. Its not perfect and could do with some refinement but we played it through several times and had some good fun with it...

ENJOY...

Quote:


Mortuis venerit pulsans


Thamugadi, Numidia 140 A.D
“A local family remained trapped inside their home for at least twelve days whilst savage creatures scratched and clawed at their bolted doors and windows. After dispatching the filth and rescuing the family their manner looked close to insane...”
Private journal of Titus Curius Bibula

After hearing of several strange occurrences in and around the village of Thamugadi, the Roman Provincial Governor Lucius Valerius Strabo dispatched two cohorts of men from the III Augusta Legion to investigate the situation...

MISSION BRIEF
A FAMILY OF LOCALS ARE TRAPPED INSIDE THEIR HOME BY A BAND OF MAURAUDING REBBLES, THEY HAVE BEEN INSIDE FOR ALMOST TWO WEEKS AND WILL BE MOST DEFFINATLY OUT OF FOOD AND WATER, ALL OTHER VILLAGERS APPEAR TO HAVE FLED...
TO IMPROVE RELATIONS WITH THE LOCALS AN Optio (OFFICER) AND A SINGLE Contubernium OF MEN HAVE BEEN OREDERED TO ENTER THE VILLAGE, PUT DOWN THE REBBLES AND FREE THE LOCALS.
YOU ARE AUTHORISED TO USE MAXIMUM FORCE ON ANYONE THAT OPPOSES YOUR ACTIONS WITHIN THE VILLAGE.
ONCE LOCATED THE LOCALS ARE TO BE ESCORTED BACK TO CAMP.


LIVING MISSION OBJECTIVE

YOU MUST SEARCH EACH OF THE BUILDINGS IN THE VILLAGE UNTIL YOU LOCATE THE TRAPPED LOCALS AND THEN ESCORT THEM OUT OF THE VILLAGE AND BACK TO CAMP.
THE LOCALS WILL BECOME DEPENDANTS ONCE THEY ARE REMOVED FORM THERE HOME.

REVENANT MISSION OBJECTIVE
FEED....

TABLE SET UP
2’X2’ BOARD FOR 15MM FIGURES
4’X4’ BOARD FOR 25MM
PLACE SEVEN SMALL BUILDINGS AT RANDOM AROUND THE BOARD, NO CLOSER THAN 6” FROM ANY BOARD EDGE AND NO CLOSER THAN 6” TO EACH OTHER. PLACE 1D6+2 LOW WALLS AT RANDOM AND 2D6 HIGH WALLS AT RANDOM AROUND THE MAP.
THE ROMANS DEPLOY ON ANY BOARD EDGE.
REVENANTS HAVE NO STARTING FORCES.

SCENARIO STATS
Stress Level 0
Infection Level 4
Game Duration 12 turns maximum

REINFORCEMENTS
TO DETERMINE WHAT SORT OF “REINFOREMENTS” ARRIVE AT THE START OF EACH TURN, AFTER THE FIRST, ROLL 2d6 AND CHECK BELOW:

(2) Increase Zombie TQ by 1 die type, 1d6+3 Zulus
(3-10) 1d6+3 Zulus
(11) 1 OPTIO & 4 LEGIONARIES (TQ d8, MORAL d10) –SEE BELOW, ARRIVE AT THE ENTRY POINT
(12) Increase Zombie TQ by 1 die type, 1d6+3 Zulus

HOT SPOTS

AS PER STANDARD AMBUSH ZED RULES, EXCEPT THAT SECONDARY HOT SPOTS ARE NOT PLACED AT THE START OF EACH NEW TURN (SEE BELOW).

LIVING FORCE COMPOSITION
ONE Contubernium OF EIGHT MEN
1 OPTIO leader with Gladius (melee weapon) (TQ d8, MORAL d10)
4 LEGIONARIES with Gladius (melee weapon) (TQ d8, MORAL d10)
4 AUXILIA with Gladius (melee weapon) and short bow (close combat weapon) (TQ d6, MORAL d8)
ALL ARE CLASSED AS WEARING ANTI ZOMBIE ARMOUR –due to metal armour and large shields.
NO RAV IS AVAILABLE

FAMILY (TQ d6, MORAL d6)
2 ADULTS (Whisky Charlies)
2 CHILDREN (Whisky Charlies)

ZOMBIE FORCE COMPOSITION
NO ZOMBIE MOBS ON THE BOARD AT THE START OF THE GAME.


SPECIAL RULES
LOCATING THE FAMILY
THE ROMANS MUST SEARCH EACH HOUSE IN ORDER TO LOCATE THE FAMILY. FOLLOW THIS PROCEDURE WHEN CHECKING A BULDING

ROLL 2D6 + BUILDING NUMBER SEARCHED (+1 FOR 1ST BUILDING, +2 FOR 2ND ETC.)
IF TOTAL IS 10 OR MORE FAMILY HAVE BEEN LOCATED
IF TOTAL IS LESS THAN 10 ROLL v INFECTION LEVEL TO DETERMINE IF ZOMBIES INSIDE, IF THERE ARE PLACE 1D6 ZULUS IN BUILDING AND RESOLVE CLOSE COMBAT. EVEN IF BUILDING IS NOT FOUND TO CONTAIN ZOMBIES PLACE SECONDARY HOT SPOT MARKER ON BUILDING.

SHORT BOWS
TREAT BOWS AS CLOSE COMBAT WEAPONS ON p29 OF AMBUSH ZED.

VICTORY CONDITIONS
ROMAN
LOCATE THE FAMILY 5pts
ANY SURVIVORS EXIT THE BOARD VIA THE STARTING POINT 5PTS
EACH FAMILY MEMBER THAT ESCAPES THE BOARD 5pts

ZOMBIES

ROMANS NEVER GET TO FAMILY VICTORY
NO SURVIVORS EXIT THE BOARD VICTORY
PER ROMAN LEGIONARY KILLED 3pts
PER ROMAN AUXILIA KILLED 2pts
PER FAMILY MEMBER KILLED 5pts

_________________
==============================
What is the difference between God and a Para?

God knows he is not a Para.


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 Post subject: Re: Ambush Zed scenario with a twist.
PostPosted: Tue Aug 02, 2011 5:21 pm 
Recruit

Joined: Sun May 08, 2011 3:46 am
Posts: 24
This is one of the coolest ideas I've seen in a while. Now you have me tempted to buy roman soldiers! :lol:
Thank you sir, you now have my gears turning- ...
B-


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 Post subject: Re: Ambush Zed scenario with a twist.
PostPosted: Wed Aug 03, 2011 2:39 am 
Lt. Colonel

Joined: Sat Dec 26, 2009 8:42 pm
Posts: 901
Location: Ft Gordon, GA
Awesome idea here! I have a bunch of 15mm romans left over from my DBA/Field of Glory army I might have to base to use for this. Reminds me of the story about a Legion holding off Zombies in the back of the Zombie Survival Guide.

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"Violence. It might not be the answer, but it sure cuts down on the questions."

Omar's Workbench - Gaming Blog


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 Post subject: Re: Ambush Zed scenario with a twist.
PostPosted: Wed Aug 03, 2011 3:47 am 
Major
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Joined: Sat Dec 04, 2010 3:18 pm
Posts: 507
Location: Liverpool, England
mojo wrote:
This is one of the coolest ideas I've seen in a while. Now you have me tempted to buy roman soldiers! :lol:
Thank you sir, you now have my gears turning- ...
B-


Thank you, glad you liked it. As I said it needs a little tweak here and there, maybe a layout instead of the random deployment of the buildings.

I also forgot to note that the Pilums the legionaries carry are a one shot wonder, you get there bonus dice for one round of ranged "fire" then they are exhausted, just like the real thing.

Jim

_________________
==============================
What is the difference between God and a Para?

God knows he is not a Para.


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 Post subject: Re: Ambush Zed scenario with a twist.
PostPosted: Wed Aug 03, 2011 3:51 am 
Major
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Joined: Sat Dec 04, 2010 3:18 pm
Posts: 507
Location: Liverpool, England
Omar wrote:
Awesome idea here! I have a bunch of 15mm romans left over from my DBA/Field of Glory army I might have to base to use for this. Reminds me of the story about a Legion holding off Zombies in the back of the Zombie Survival Guide.


I did the same, I had a few odds and sods left around, based them as singles and off we went.

As for the Zombie survival guide, ermm, well... There are actually several situations in that book that would sit well with AZ, a lot of them are close and nasty affairs just like the roman one -no guns here to fight back the tide :o

Jim

_________________
==============================
What is the difference between God and a Para?

God knows he is not a Para.


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