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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Tue Jun 12, 2012 5:36 pm 
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Polished the helmet, If you know what I mean. I mean I sanded it down.
Added a boot and some mass.

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Thu Jun 14, 2012 6:58 pm 
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Now with more pants. Some details are added in the pants themselves(like the leg-drop straps), some will be on top(like the leg drop holster). His left thigh looks exceedingly long, I think maybe it's because it's too thin or maybe because I made a mistake with the length ( I swear I measured it).

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I received my presents today.

First up, a sweet Tamyia 0.1-3.2 Pin Vise.

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And what's this? A V.06.02?!?!?!

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1lb. of Super Sculpey Firm.
This will be a creature concept.

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Sat Jun 16, 2012 10:48 pm 
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Working on the alien concept I quickly realized that the only way the grey type alien would look any different than all what came before him is to add a nose. A funny nose. I'm really like the Super Sculpey Firm. It's not that firm and the grey REALLY helps you see the details. It's fun!

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One with scary lighting:

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I've added the base to the ammo/gear vest. I don't really know if maybe his upper body is looking too thin. Redid the strap on the leg drop (so happy with the buckle) with an added pistol magazine pouch and padding. Thickened the top of his left thigh which sort of helps with how freakishly long it looks.

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X95 V.06.03 (4?) will be sanded and cut and then more.

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Mon Jun 18, 2012 5:02 pm 
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Adding pouches to the vest. I also started on a tomahawk I want to add as part of his equipment. Any other ideas for recognizable non pouchform equipment he can carry in his vest? Some rope? Taking suggestions.

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The gun evolves soooo slowly.

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The alien concept. Can you tell I'm having a blast with it?

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Gonna start another. I'll try to cast them, maybe because of the huge size it'll come out nicer without a pressure chamber.

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Tue Jun 19, 2012 7:40 pm 
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V.06, needs more sanding.

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Pouches, will re do strap on main compartment.

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Alien busts, no idea what's happening there.

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A face, meh.

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A skull, brown stuff.

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Wed Jun 20, 2012 5:18 pm 
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Alien Busts.

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Operative

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Gear

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Fri Jun 22, 2012 6:57 pm 
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I've posed the arms and with very great difficulty attached the V.04. Many issues came to the surface at this point. The angle of his shoulders meant I could not physically pose him as I intended with the weapon close to his cheek, ready to fire. The width of the gun made it difficult to fit and looking at how large V.06 is at the moment that means it's probably going to the scrap yard. No worries, I will soon start on V.07.

The silhouette already looks really nice except he's leaning too far back, I'll just increase the height of his rear leg- you can see it needs more sole there anyways so it's actually a good thing.

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V.06.

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Baked the grey-snout alien and sanded some features, mostly the cranium. It's really neat to have this bust all cured and stuff. I don't know, it's just awesome. I can't describe why right now.

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Still working on the other guy. I've got this strange compulsion to add a funky sweater or a bowler hat just so he's not so alieny concepty like that. I started also another bust but there's not much to see yet.

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Sat Jun 23, 2012 4:24 pm 
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I'm working on a self portrait of sorts. The idea is to use my own face as a reference; self portrait is always a helpful exercise. I may add a bionic eye or something else that's science fictiony so that he helps me with my theme. It's still very early in the work so it only mildly looks like me. What's interesting was that as I was working the similarity shifted between myself, my brothers and my father.

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Added the arm and hand in one go. My lack of forethought meant the fingers are slightly wonky but not too bad. Some things will be fixed where I can.

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Strap for tomahawk.

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Sun Jun 24, 2012 7:12 pm 
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Here's where we are today:

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Thu Jun 28, 2012 4:29 pm 
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I used a high speed cutter 1mm thick to drill two holes in the figure. I smeared Vaseline on the hole in the vest and having applied some GS to the tomahawk pressed it into the hole securing it in place. I hope what will happen is that I can simply pull it out afterwards to have a snug fit so the ax can be cast separately. I'm going to do the same thing with the leg drop. Not so much worried about cast ability as I want maybe to have different stuff on there (for no good reason, really).

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After some shaving and sanding this'll be the base for the pistol on the leg drop:

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Received some new friends in the mail! Clay Shaper bonanza! Got them for a super sweet price with shipping from eBay,
They're fun as hell but I'll need to learn more on how to work with them.

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Made some progress on the busts:

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Fri Jun 29, 2012 3:48 am 
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impressive details, you even included the bootstrings!

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Mon Jul 02, 2012 12:55 am 
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Plasman wrote:
impressive details, you even included the bootstrings!


How else will he pick himself up?
Thank you for the compliment.

Modular gear in place:

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I've made another practice face. I seriously need to do more.

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Progress on the bust, still a little bit of way to go.

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Tue Jul 03, 2012 6:18 pm 
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Making face experiments:

Not pleased with smiling lumpy no teeth old man here:
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Super Sculpey Firm experiment - not great success (But now I'm very curious about the fabled JAG Fimo mixture). Half the time I was working he looked the spitting image of Kevin Bacon for serious you guys.

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The next phase in face-tech. Make the nose and lips first, the rest after that.
We'll see how it goes.

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Thu Jul 05, 2012 3:46 pm 
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Improved some details.

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Head experiment stage 2

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Sat Jul 07, 2012 4:18 pm 
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Great skills there mate, thanks for showing us all. :)


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