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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Sat Jul 07, 2012 5:03 pm 
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WarTimeMiniatures wrote:
Great skills there mate, thanks for showing us all. :)


Thank you, sir. It means a lot to me coming from a professional such as yourself.

Our regularly scheduled update.

Another face. Much more pleasing. Still some things to sort out but I'll just do more practice faces. The brass bit is going to be the cap's bill.

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Baked busts.

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Mon Jul 09, 2012 6:07 pm 
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Added hat and bill under structure. The head is somewhat over sized at around 6mm but this is mitigated by: his mouth is open and his chin is big and manly; he's wearing a HAT; the features are illustrative rather than naturalistic which is better for the scale; it came out nice so I don't want to scrap it.

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The new experimental under structure for making heads:

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Wed Jul 11, 2012 4:48 pm 
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Posed the figure:
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Made a face:

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Fri Jul 13, 2012 7:25 pm 
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Never mind about the guy with the giant head and cap. We're moving to smaller better things. Namely, guy with attitude(and eyebrows(tm)):
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Some not so great casts and a miscast primed for painting experiment.

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Sat Jul 14, 2012 5:12 pm 
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More anatomical mass.

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More practice face.

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Sun Jul 15, 2012 3:48 pm 
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Ferengi crooked-ears is his name.
Might have to re-do the right ear.

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Another face practice.

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New pattern skull, now with more looking at picture of skull beforehand. 3 of them.

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Tue Jul 17, 2012 9:35 am 
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Got my package in the mail. Trying out the J.A.G. FIMO mix.
It's 60% FIMO soft(dolphin grey), 30% FIMO classic(leaf green) and 10% FIMO quick mix. I rationed it by weight, I hope that was correct. Results seem encouraging. A lot of rolling back and redoing things, pushing and prodding, getting the hang of it. It's supposed to settle a bit in a few more hours and I'll see how it behaves then.

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Fri Jul 20, 2012 12:50 am 
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Working with the FIMO. Bear in mind that I will continue to refine this. The result is pleasing. I am missing some aspects of the Green Stuff but, on the other hand, enjoying the benefits of the clay. It's much more difficult to get smooth curved surfaces but easier to get flat ones. Details can be crisper but the material is less "forgiving". Note the shape of the boot which, to my eye, is the best so far. I'm sort of working wrong technically as I am supposed to place the FIMO on soft Green Stuff rather than on cured but I'm seeing this as an exercise in working with the FIMO and an experiment on how it behaves.

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Tue Jul 24, 2012 6:42 pm 
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I wish I had more to report but this is the progress so far. If I had longer stretches of time to work, like an actual working day, I bet I could move a lot faster. Alas, we can only hold so many limes.
I will probably improve my time when I gain more XP with the FIMO...

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Thu Jul 26, 2012 7:08 pm 
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Progress:

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Sun Jul 29, 2012 6:32 pm 
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Some details are still "wet". Moving along.

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Maybe X-95 / MTAR 21 V.08, I lost track.

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Mon Jul 30, 2012 9:03 am 
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Great work. You make it all seem so simple. The guy with the baseball cap looks like he'd be perfect for Col. O'Niel from Stargate SG1, which might make for some interesting TW gaming.

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Wed Aug 01, 2012 8:47 am 
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thomaso827 wrote:
Great work. You make it all seem so simple. The guy with the baseball cap looks like he'd be perfect for Col. O'Niel from Stargate SG1, which might make for some interesting TW gaming.


Thank you, friend. I'm still struggling, though. I'm taking it one session at a time. It does despair one a little when you look at some of the amazing miniatures that are out there. I'll take that O'Neil thing under advisement. I did watch the show for a while in a mental hospital.*








*Where I worked.

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Sat Aug 04, 2012 6:56 pm 
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Pictures for the picture god:

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 Post subject: Re: Hellbeard's Sculpting Journal
PostPosted: Fri Aug 10, 2012 6:17 pm 
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I'm taking a sort of breather from sculpting. Letting my mind chew on what I've learned. I'm working on another, more awesomer fluff illustration. Here is a little teaser:
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More on my blog:

http://ludumartifex.blogspot.co.il/2012/08/rumors-of-death.htm

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