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 Post subject: I think I'm missing something!
PostPosted: Mon Oct 03, 2011 9:48 am 
AAG Pointman
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Location: Austin, TX
When the initiative player has completed all of their moves and the non-initiatve player begins their non-activated unit activations, can the initiative player attempt an interrupt?

I know (I think) an initiative unit that is in overwatch can. how about an initiative unit that still has FP dice, or movement left?

If this occurs and both sides roll a non-passing reaction check, whose action goes first?

I hope the question makes sense, I will put in an example if it would help.

Thanks

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 Post subject: Re: I think I'm missing something!
PostPosted: Mon Oct 03, 2011 10:15 am 
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Location: Central Texas
When the initiative player has completed all of their moves and the non-initiatve player begins their non-activated unit activations, can the initiative player attempt an interrupt?

I know (I think) an initiative unit that is in overwatch can. how about an initiative unit that still has FP dice, or movement left?

If this occurs and both sides roll a non-passing reaction check, whose action goes first?

I hope the question makes sense, I will put in an example if it would help.

Thanks

Chris
Yes if the IU still has FP or movement left it may try to interupt. if both sides fail then the side that had Initiative would fire first......Mikey

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 Post subject: Re: I think I'm missing something!
PostPosted: Mon Oct 03, 2011 10:41 am 
AAG Co-Director
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Actually, that's not quite right. I think the rule your looking for is under End Phase: Move and/or Fire Remaining Non-Initiative Units, found on page 20 of FoF. It says:

Quote:
Only Overwatch units may react to a non-initiative
unit that moves in the “End Phase,” although units being
charged by a non-initiative unit initiating Close Combat
may still perform defensive fire according to the rules
for Close Combat.

If a non-initiative unit chooses to fire at an initiative
unit, that unit may respond with fire or movement,
assuming it has not moved or has Firepower dice
remaining.

Overwatch units may interrupt the movement or fire
of non-initiative units in the End Phase as normal –
again, assuming they have the Firepower dice to do so
and have not fallen off Overwatch.


So, only Overwatch units can interrupt NI units in the end phase, although any IU can respond to being charged for close assault or when being fired at, assuming that they have FP or movement remaining to do so.

Hope that helps!

Shawn.

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Shawn Carpenter
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 Post subject: Re: I think I'm missing something!
PostPosted: Mon Oct 03, 2011 11:17 am 
AAG Pointman
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Joined: Tue Apr 26, 2011 8:19 pm
Posts: 222
Location: Austin, TX
Shawn wrote:
Actually, that's not quite right. I think the rule your looking for is under End Phase: Move and/or Fire Remaining Non-Initiative Units, found on page 20 of FoF. It says:

Quote:
Only Overwatch units may react to a non-initiative
unit that moves in the “End Phase,” although units being
charged by a non-initiative unit initiating Close Combat
may still perform defensive fire according to the rules
for Close Combat.

If a non-initiative unit chooses to fire at an initiative
unit, that unit may respond with fire or movement,
assuming it has not moved or has Firepower dice
remaining.

Overwatch units may interrupt the movement or fire
of non-initiative units in the End Phase as normal –
again, assuming they have the Firepower dice to do so
and have not fallen off Overwatch.


So, only Overwatch units can interrupt NI units in the end phase, although any IU can respond to being charged for close assault or when being fired at, assuming that they have FP or movement remaining to do so.

Hope that helps!

Shawn.


So in a reaction test when both rolls fail the initiative unit get to shoot/move first, even though the non-initiative unit is the instigating party?

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Chris A.
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 Post subject: Re: I think I'm missing something!
PostPosted: Mon Oct 03, 2011 1:47 pm 
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Shawn
as usual saves the day i should have consulted the rule book instead of shooting from the hip...I do stand by the IU getting the nod in case of a tie or both failing the roll off....Mikey

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 Post subject: Re: I think I'm missing something!
PostPosted: Mon Oct 03, 2011 2:11 pm 
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Joined: Sun Jul 26, 2009 12:16 pm
Posts: 47
This is another case of IMO imprecise language being used, if an IU cannot react to anything, why does he need to throw a reaction dice, surely the NIU always shoots first in the End Phase?


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 Post subject: Re: I think I'm missing something!
PostPosted: Mon Oct 03, 2011 2:39 pm 
AAG Co-Director
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Location: USA
Nope. It says they get to respond (as in a Round of Fire), not React. Rounds of fire always call for a Reaction Test to see who goes first, regardless of what the turn phase is. It says exactly what we mean it to. ;)

Nobody ever gets to automatically go first in a Round of Fire. The Initiative Unit has to roll a Reaction Test against any unit it fires up, why should the Non-Initiative Unit automatically get to go first?

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Shawn Carpenter
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"I don't wanna be remembered as the guy who died because he underestimated the threat posed by a monkey."


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