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 Post subject: Action, Reaction and acting to Reaction.
PostPosted: Tue Jan 24, 2012 5:01 am 
Recruit

Joined: Fri Jan 13, 2012 6:23 am
Posts: 14
Apologies first off if this is an old topic.

I will try and make this as simple as possible.

Hypothetical situation.

3 Units with initiative across the road (big road) from 3 non initiative units.

Unit A declares it will fire on one of the NIU. The reaction is that all 3 NIU will fire back.

Unit B and C IU’s declare they are going to burn their initiative and react to the NIU firing.

Is there an easy way to explain how this works.

Does unit A have a round of fire with all 3 NIU’s?
Do B and C fire at all the NIU’s.
Do the NIU’s all fire at units B and C, as well as unit A.

Oh my head aches.


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 Post subject: Re: Action, Reaction and acting to Reaction.
PostPosted: Tue Jan 24, 2012 9:06 am 
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Does unit A have a round of fire with all 3 NIU’s?
Do B and C fire at all the NIU’s.
Do the NIU’s all fire at units B and C, as well as unit A.

Yes
Unit A does a quality check against target First to see who fires first.
Then each NIU closest to furthest that reacts but at -1 for each additional round of fire it engages in after the first (Page 39 diminishing Firepower)

when you clarify if this is a Kinetic or aysymetric engagement I can answer the rest......Mikey

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 Post subject: Re: Action, Reaction and acting to Reaction.
PostPosted: Tue Jan 24, 2012 9:54 am 
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It is for a kinetic engagement but I would be interested in an answer for both if that is ok. Thanks


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 Post subject: Re: Action, Reaction and acting to Reaction.
PostPosted: Tue Jan 24, 2012 3:19 pm 
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Kinetic
Does unit A have a round of fire with all 3 NIU’s?
Do B and C fire at all the NIU’s.
Do the NIU’s all fire at units B and C, as well as unit A.

yes starting with closest to farthest does quality check to see who fires first

B&C would start with closest to farthest and resolve each round of fire , they are not on over watch so have to start with a sprecific target then move on to enemy units in LOS/LOF

The NIUs can only fire at the unint the declared was the target of thier reaction.
they may return fire if fired upon with the -1 for each additional after the first.


Aysymetric

yes starting with the closest out to the farthest

B&C are not on overwatch so they are burning their action to fire on a specific target....as above (personaly i play it this way they get to fire at the declared target after that they may return fire if fired upon)
NIUs get to react once with fire or movement after that they have to just take it ...

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 Post subject: Re: Action, Reaction and acting to Reaction.
PostPosted: Tue Jan 24, 2012 4:03 pm 
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Joined: Fri Jan 13, 2012 6:23 am
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Thanks for the reply. Playing second game in aweeks time and umpiring it so would like to get things down pat.

Do B and C and the NIU's do reaction tests for their fire against each other from nearest to furthest?

Is there any order that B and C react in.

Example (have to assume that everyone passes their reation tests)

A beats NIU1 and NIU2 but not NIU3 (is this 3 seperate rolls or just one roll each NIU throwing 1D)

so A recieves fire from NIU3 then fires at all the NIU's losing 1D as he goes nearest to farthest.

Then say unit B does the same (say the reations are the same) with the same result . except all NIU's throw1D less.

Then unit C does the same with each NIU throwing 2D less.

Oh on which page is the bit about initiative units burning their initiative. Read it once then it disappered from view
Thanks

Is that about right?


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 Post subject: Re: Action, Reaction and acting to Reaction.
PostPosted: Tue Jan 24, 2012 6:02 pm 
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Location: Sydney, Australia
Quote:
Oh on which page is the bit about initiative units burning their initiative.

Opportunity Fire on pg 68 explains IU being able to use their activation to fire on enemy units that are acting or reacting.

Quote:
A beats NIU1 and NIU2 but not NIU3 (is this 3 seperate rolls or just one roll each NIU throwing 1D)

Every unit will roll a separate reaction test against every unit reacting to it, like the reacting units will roll a separate TQ check to react.

It may mean that during the reaction resolution Unit A might lose to all three NIU's but the other two IU's beat the three NIU's thus pinning them or causing casualties before Unit A activates anyway.

With so many units activating and reacting at once it can get confusing.

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