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 Post subject: The Defence of Wilson's Wadi [complete with Part VIII]
PostPosted: Tue Oct 26, 2010 6:22 am 
AAG Pointman
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Location: Ireland
Game reports from Gaelcon at the weekend

Morning - Day 1
A section with support from a GPMG and a medic race to recover Lt. Wilson's body

Image

Full write up and photos at http://donoghmccarthy.blogspot.com/2010/10/body.html

I'll be posting further reports from the campaign over the next few days...

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Last edited by Donogh on Fri Nov 05, 2010 5:23 pm, edited 7 times in total.

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PostPosted: Tue Oct 26, 2010 7:59 am 
Major
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Location: Tennessee
Great AAR. Look forward to the rest of the campaign.

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Ok folks our first song is a sing along but the song has no lyrics, so good luck - Steve Martin


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PostPosted: Tue Oct 26, 2010 5:36 pm 
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Cool report, Donough. You do a bang-up job on your blog, and I am constantly checking in. Great stuff.

As to your question about using aerials, I use them all the time for my job as a civil engineer; however, I have not used them much for gaming. The quality you can get from, say, Bing, is pretty nice, especially with the Bird's Eye View. Of course, this is for more urban environments here in the US. I doubt you have that coverage in Afghanistan. I know Micheal Yon will occasionally use Google Maps to show areas where he is reporting.

Goomb


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 Post subject: The Defence of Wilson's Wadi: Part II - Here They Come!
PostPosted: Wed Oct 27, 2010 4:07 pm 
AAG Pointman
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Afternoon - Day 1

The Taliban, without good intelligence on the strength of the British unit attempt to surround and overwhelm them with a decisive enveloping movement. If they can take control of three important landmarks they will be able to dominate the area entirely.

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Full write up and photos at http://donoghmccarthy.blogspot.com/2010/10/here-they-come.html

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 Post subject: The Defence of Wilson's Wadi: Part III - Take That Gun
PostPosted: Thu Oct 28, 2010 3:42 pm 
AAG Pointman
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Location: Ireland
Evening - Day 1

The British, though they are under severe pressure, ascertain that a heavy mortar is pummelling the airbase at Qandahar from nearby. They put together a scratch force to assault the position and put the mortar tube out of action.

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Full write-up and photos at http://donoghmccarthy.blogspot.com/2010/10/take-that-gun.html

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PostPosted: Thu Oct 28, 2010 5:33 pm 
AAG Co-Director
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Cool stuff, Donogh! Thanks for sharing!

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"I don't wanna be remembered as the guy who died because he underestimated the threat posed by a monkey."


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 Post subject: The Defence of Wilson's Wadi: Part IV - The Relief
PostPosted: Sat Oct 30, 2010 4:17 pm 
AAG Pointman
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Thanks Shawn

Morning - Day 2

With the Taliban offensive well under way, the forces at Qandahar Air Base are stretched to breaking point hunting down Taliban artillery sites. Despite this British command insists on sending a relief mission to Arghandab consisting of a Viking IFV with a hand-picked Royal Marine section aboard.

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Full report and photos at http://donoghmccarthy.blogspot.com/2010/10/relief.html

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 Post subject: The Defence of Wilson's Wadi [Part V - Friendly Faces]
PostPosted: Sun Oct 31, 2010 5:02 pm 
AAG Pointman
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Location: Ireland
Afternoon - Day 2

Senior local Afghans, friendly to ISAF are being held by Taliban forces. The British feel that their position will become untenable if they do not maintain good relations with the local population and rescue the elders.

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More at http://donoghmccarthy.blogspot.com/2010/10/friendly-faces.html

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 Post subject: Defence of Wilson's Wadi: Part VI - An Aggresive Posture
PostPosted: Mon Nov 01, 2010 4:58 pm 
AAG Pointman
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Evening - Day 2

The British actively patrol the village perimeter to keep the Taliban off-balance. Gaining some intelligence of their plans for tomorrow will also help them to hold out.

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Full write-up and more photos at http://donoghmccarthy.blogspot.com/2010/11/aggressive-posture.html

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PostPosted: Tue Nov 02, 2010 8:36 pm 
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These are really great write-ups, Donogh. I have been really enjoying the games, and the storyline is fantastic. Of course, it would be great for the British to be kicking the Taliban's tail every battle, but that wouldn't make for a good campaign, would it?

Smashing good work! Keep it up!

Goomb


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 Post subject: Defence of Wilson's Wadi: Part VII - The Scoop
PostPosted: Wed Nov 03, 2010 5:13 pm 
AAG Pointman
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Location: Ireland
Gameplay wins out I guess - although the scenarios would slightly favour the British as the campaign results of casualties were against them.

Morning - Day 3

A news team shows up with a small escort looking for an interview and some vital background shots. A nearby British section needs to get them the hell out of the area before they're killed or kidnapped.
No Taliban are present at the start (though the insurgency level is '11') and the Afghan civilians are scattered throughout the village

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More at http://donoghmccarthy.blogspot.com/2010/11/scoop.html

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PostPosted: Thu Nov 04, 2010 5:28 am 
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Lovely stuff, i'm really enjoying this series of games.
Keep it up mate :wink:

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PostPosted: Fri Nov 05, 2010 4:52 am 
AAG Pointman
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Thanks Ben :D
Last report tonight

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 Post subject: Defence of Wilson's Wadi: Part VIII - The Butcher's Yard
PostPosted: Fri Nov 05, 2010 5:20 pm 
AAG Pointman
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Evening - Day 3

The final Taliban assault on British positions takes place ñ can the British hold out until a major force from Qandahar can drive them off?

Read final installment at http://donoghmccarthy.blogspot.com/2010/11/butchers-yard.html

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Thanks for reading. I'll be posting the entire campaign in a pdf when I catch my breath!

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PostPosted: Mon Nov 15, 2010 5:45 pm 
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Wonderful work, Donogh. I really enjoyed reading the entire campaign. Your table and minis looked great all the way through. I am sure you felt the pressure getting this all set before Galecon, but it looks like you managed it with ease.

Keep gaming, mate! You are awesome!

Goomb


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